Gamification Quiz
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Question 1 of 15
1. Question
Games-based learning in the classroom is teaching through ______________ and interactivity.
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Question 2 of 15
2. Question
In a cross-functional team members should all have the same skill set.
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Question 3 of 15
3. Question
In warcraft type of game collaborators are dependent on each other to achieve a common goal.
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Question 4 of 15
4. Question
Human beings think more clearly if their thinking is related to a resulting action.
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Question 5 of 15
5. Question
Human beings think more clearly if they are rewarded for their thinking.
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Question 6 of 15
6. Question
Learners who play games do not think as much as learners in the average classroom.
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Question 7 of 15
7. Question
Gamification is defined as the process of ______ ________ (two words) and game mechanics to engage an audience and solve problems.
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Question 8 of 15
8. Question
Rewards for actions is an important feature of gamification.
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Question 9 of 15
9. Question
Violent games make violent children.
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Question 10 of 15
10. Question
Which one does NOT increase fluid intelligence in people?
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Question 11 of 15
11. Question
Three questions to ask as you develop a games-based narrative are:
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Question 12 of 15
12. Question
A feature of quests is that they have multiple levels of difficulty.
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Question 13 of 15
13. Question
The opportunity to learn in games is enhanced by ________ (state one thing – more than one word possible).
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Question 14 of 15
14. Question
Which characteristic is NOT true of Generation G kids?
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Question 15 of 15
15. Question
Which of the following is NOT a feature of game-based learning?
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